
This timer starts at 20 seconds on the first death, 15 on the second, 10 on the third, and 5 for the rest.Ī player can carry multiple souls on their character to return with. A soul is dropped in the place of death and a teammate has a set amount of time to pick up the soul and return it to the team's base, reviving the player.

When a player dies, they cannot respawn on their own. The defining feature of Survival is its permadeath mechanic. If not, the team with the most living members wins. After this section, if there is still a tie, the match ends in a draw. If there is a tie in living team members, the match transitions into overtime, activating Sudden Death. The match is won when all other teams are fully eliminated or the player's team has the most living members at the end of the match timer. It is won by being the last team with the most living members at the end of the time limit. It was first released on February 3rd, 2022 as part of the Last Team Standing event. The whole Playwing team hopes you’ll have.Survival is a 4x4x4 game mode in which each team vies to be the last team standing. A restructuring of the Quickplay is being worked on to keep the variety Arena provided, and eventually give players more options to queue in what they like.Īs always, we count on your feedback to help us improve Century and bring the necessary changes. We’ll also take advantage of that fresh Chapter to improve the way queues and Game Mode pools are organized:įirst, Arena will feature Artifact game-mode for the first weeks of the Season.įew weeks after the start of Season 3, Arena slot will be removed from the pool.

In addition, Season 3: “Path of The Beast” will also bring some core gameplay changes such as a 3rd fireball, controls overhaul, Flamethrower tweaks & a lot more! Read the Patch Notes in our official Discord for more details. New Dragon Pass with themed Dragons, weapons, armour, postures, celebrations & more

Season 3: “Path of The Beast” opens its door!
